var http_request = false; var http_request2 = false; function makePOSTRequest(url, parameters) { http_request = false; if (window.XMLHttpRequest) { // Mozilla, Safari,... http_request = new XMLHttpRequest(); if (http_request.overrideMimeType) { // set type accordingly to anticipated content type //http_request.overrideMimeType('text/xml'); http_request.overrideMimeType('text/html'); } } else if (window.ActiveXObject) { // IE try { http_request = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try { http_request = new ActiveXObject("Microsoft.XMLHTTP"); } catch (e) {} } } if (!http_request) { alert('Cannot create XMLHTTP instance'); return false; } http_request.onreadystatechange = alertContents; http_request.open('POST', url, true); http_request.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); http_request.setRequestHeader("Content-length", parameters.length); http_request.setRequestHeader("Connection", "close"); http_request.send(parameters); return true; } function alertContents() { if (http_request.readyState == 4) { if (http_request.status == 200) { //alert(http_request.responseText); result = http_request.responseText; var string = result.split("split") //window.alert(string[1]); if(typeof(string[0]) !== 'undefined' && string[0] != null) { document.getElementById('captain_left').innerHTML = string[0]; } else { document.getElementById('captain_left').innerHTML = ''; } if(typeof(string[1]) !== 'undefined' && string[1] != null) { document.getElementById('ship_left').innerHTML = string[1]; } else { document.getElementById('ship_left').innerHTML = ''; } if(typeof(string[2]) !== 'undefined' && string[2] != null) { document.getElementById('game_body_handler').innerHTML = string[2]; } else { document.getElementById('game_body_handler').innerHTML = 'You must be logged in to access this page!

Click Here to go to the login page !'; } if(typeof(string[3]) !== 'undefined' && string[3] != null) { document.getElementById('game_sub_body_handler').innerHTML = string[3]; } else { document.getElementById('game_sub_body_handler').innerHTML = ''; } if(typeof(string[4]) !== 'undefined' && string[4] != null) { document.getElementById('target_right').innerHTML = string[4]; } else { document.getElementById('target_right').innerHTML = ''; } if(typeof(string[5]) !== 'undefined' && string[5] != null) { document.getElementById('actions_right').innerHTML = string[5]; } else { document.getElementById('actions_right').innerHTML = ''; } if(typeof(string[6]) !== 'undefined' && string[6] != null) { document.getElementById('compass_right').innerHTML = string[6]; } else { document.getElementById('compass_right').innerHTML = ''; } } else { alert('There was a problem with the request.'); } } } function get(locatie,dir,auth) { var poststr = "locatie=" +escape(encodeURI( locatie )) +"&directie=" +escape(encodeURI( dir )) +"&auth=" +escape(encodeURI( auth )) ; setTimeout('makePOSTRequest("game_send.php",\''+poststr+'\')',200); //makePOSTRequest('game_send.php',poststr); }